After interrogating the remaining orc, who has a long jagged scar on his left cheek, the adventurers learn that his name is Hjörtur. He is a bounty hunter from Grimkell. He works for a dwarf named Freymar and claims to be a champion painball player.
The party has him lead them to a gigantic tree, which has a circular building around its trunk, about 80 feet up in the air. Dag and Torment begin to climb the tree and several dryads appear higher up in its branches. One of the dryads touches a huge acorn, which falls toward Dag, narrowly missing him. Dag continues to climb toward the dryad, who magically charms him and forces him to leave the tree. Meanwhile, Corros has a word with Hjörtur and then sets him free.
At this point, Mazel begins to talk to the dryads, eventually convincing them to allow him to climb the tree and enter the dwelling. Inside he finds various books. There is also simple cloak on a bed, with a leather bound book on top of it. As Mazel touches the book he receives a shock and is struck blind. As Mazel tries to decide what to do next, the book begins to speak to him. It turns out that the Doramir (the exploramir) has been cursed by Kuldene, the goddess of healing and wisdom whom he serves. He has been transformed into a sentient book. He begs the group to go in search of the Horn of Larimar, which he believes will lift the curse. He also mentions that the group will not be able to get into Sir Bertram’s hidden fortress without a magical concertina. Last he knew, this instrument was owned by Nývarð Ashwell, the owner of a music emporium in Grimkell.